Aasimar Racial Variants - KPOGL

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Divine Splendor. Your celestial ancestor was a pacesetter of angelic hosts, and you may summon their divine aura and bugbear 5e captivate those that behold you. At third stage, you achieve the ability to solid improve means (eagle’s splendor) as soon as with a spread of non-public as a 2nd stage spell without the need to keep up concentration, and you regain the flexibility to take action whenever you finish a long rest. At fifth level, you achieve the advantages of both eagle’s splendor and owl’s knowledge when you employ this capability. A shining halo or nimbus kinds round your head while the spell is in impact, revealing your divine nature. The glow from the halo is dim mild with a ten-foot radius. This capability replaces your capability to solid the lesser restoration and daylight spells.

Creature Sort: Humanoid

Dimension: Medium or Small

Speed: 30 toes (strolling and swimming)

Darkvision: 60 ft

Acid Resistance: Resistant to acid injury.

Amphibious: Breathe air and water.

Name to the Wave: You understand the acid splash cantrip. From third degree, you can solid create or destroy water, and from 5th stage you can forged water stroll (once per long relaxation or with a spell slot). Select Intelligence, Wisdom, or Charisma as your spellcasting-skill modifier at character creation.


12. Githyanki

Maya rakshasa are pure of illusionists, preferring trickery and magic over claws and muscle. They search finer pleasures and have a way more reserved and subtle aura to them, typically starving themselves for a number of days earlier than allowing themselves the finer tastes that their endurance has wrought. Maya are calculated, cautious and are often the ones behind some recent political move preferring to lurk and achieve energy in the background moderately than be in the general public eye.